Godot engine didn't exist when Supertux project was first started. Quoting: GuestWARNING: Salty comment here.
Last edited by Whitewolfe80 on 21 November 2018 at 5:58 pm UTC Is it a waste of resources not as long as someone is enjoying it and it has active development so there must be some interest. Super mario brothers came out in 1983 dude and is a very basic platformer it just happened to be in an era that it was new and fresh and i know that because i was five in 1986 and the nes was the first home console our family got I got given the spectrum 48k which you wont of heard of unless you are a fan of LGR or are from Europe.Plus New super mario brothers really isnt different from mario brothers yes its had graphics improvements thats to be expected it has power ups but so does supertux. Seriously, look at this fucker, it's ugly as hell: Only that way the game would be something relevant. How i think a free-software platforming game should be?ġ- Stop calling it SuperTux trying to emulate Mario, and don't copy his powerups, a penguin throwing fireballs is just ridiculous.Ģ- Let us play 4 players or more, and introduce different characters and skin support, so the community can transform them into Mario or whatever they like.ģ- Put it on Steam and give us workshop support for stages (just like Mario Maker) and online coop. They should start a GODOT project and that would be much better, also Tux has no charisma, face it. Sorry to say this, but this game is just wasted resources, i mean, it's free software and that's great, but the gameplay is just like 80s games with even worse art, you can reply me with a "do it yourself" but i really don't know programming, i just know that any side-scrolling platforming game should be like New Super Mario Bros or even better if you want to give people some fun. You can download it from their GitHub page, under the GPL license. It's free after all, why not give it a go. Could be a rather nice game for a younger audience. After trying out Alpha 3 with the AppImage, it worked really quite nicely. While we have a lot of indie games and some AAA games now, it's always nice to see games like this continue along. A lot of other under-the-hood changes and bugfixes.Forest worldmap redesigned with new levels and other redesigned levels.This will also fix a few non-ASCII characters, which often caused problems before in translations Support for right-to-left languages through vector fonts.A few graphics have been updated, and effects have been added including various effects and shaders The long awaited 1.It now support OpenGL 3.3 Core as well as OpenGL ES 2.0, thus allowing SuperTux to be run on the Raspberry Pi, and potentially WebGL.Complete revamp of the rendering engine, the game should be much faster than it was previously.It's currently on the third alpha release of their 0.6.0 update which sounds like it's quite an evolution for the game. We urgently need more graphic designers and developers for future releases, help in these areas would be really appreciated.Ī big thanks to all of our translators who worked very hard to translate the new strings in time.SuperTux, a name I've not heard in quite some time, a free and open source platformer inspired by Super Mario Bros is still chugging along and it's heading towards a new release. The fastest way is usually IRC, but please wait if you don’t get an answer immediately. If you’d like to help with SuperTux development, you can find more resources in our wiki at. An issue causing the bridge in the forest world to not be shown in certain cases was fixed.Speed improvements for levels using a huge amount of lava tiles.Improvements to many levels in the Icy Island and forest world.New and improved backgrounds and sprites.A new worldmap, “Revenge In Redmond” celebrating SuperTux’s 20th anniversary, which includes new enemies and sprites !!!.But overall, this release is supossed to celebrate our anniversary (May 2000) with a little surprise Add-On, which can be found in the contrib levels! Other changes include a power-up counter in the hud, new sprites for the door, a new tileset and several new badguys. It also features reworked graphics and levels. This release fixes a number of bugs that were reported after 0.6.1. But every month we have large bills and running ads is our only way. We dont have paywalls or sell mods - we never will. The SuperTux Team is excited to announce the availability of SuperTux 0.6.2. Mods & Resources by the SuperTux (ST) Modding Community.